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Massively Multi-Play |
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In 2001, an unknown 38-year-old academic named Edward Castronova was teaching at Cal State University in Fullerton, California, and feeling like a failure. His career had never gone anywhere, and he felt like he was at a dead end. He was so lonely at night he just sat around and played video games. |
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U.S. Household Debt |
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According to many experts, the economy is at risk of collapsing under the enormous weight of consumer debt. This theory holds that homeowners owe so much money on their mortgages that it’s just a matter of time until they have to cut back on their spending, default on their payments, or both. |
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The United States Ha |
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To understand how momentous this trend is, we need to take a step back to get a better perspective. The primary mission of Trends is to prepare our subscribers to anticipate the threats and opportunities they’ll face in the future. Most of these threats and opportunities occur at the intersection of three broad forces: demographics, technology, and values. |
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The Media Transforma |
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To understand where we’re going, it helps to understand where we’ve been. If you bought a new car 10 years ago, it came standard with a cassette deck, but a CD player was a somewhat expensive option. If you buy a new car today, it comes standard with a high-end CD player, but a cassette tape deck is an expensive and almost useless option. The cassette tape, which revolutionized the way we listen to and share music with others, is dead. |
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웹의 진화 |
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10년 동안 개념상의 발전이 이뤄진 후, 월드와이드웹World Wide Web 창시자 팀 버너스 리(Tim Berners-Lee)가 정의한 ‘시맨틱 웹’이 구체화되고 있다. 도구, 방법, 어플리케이션이 이제 수면 위로 떠오르고 있는 것이다. 시맨틱 웹은 무엇인가? 그리고 이것이 기업, 개인, IT 전문가들에게 의미하는 바는 무엇일까? |
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