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Massively Multi-Play |
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In 2001, an unknown 38-year-old academic named Edward Castronova was teaching at Cal State University in Fullerton, California, and feeling like a failure. His career had never gone anywhere, and he felt like he was at a dead end. He was so lonely at night he just sat around and played video games. |
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Capitalism and Its C |
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| John Cassidy |
ǻ | Farrar, Straus and Giroux |
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[GT] 파킨슨병과 간질, 신경조절 |
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저전력 칩 설계, 머신 러닝 알고리즘 및 소프트 이식형 전극을 결합하여 파킨슨병 및 간질의 증상을 감지하고 완화할 수 있는 폐쇄 루프 신경 조절 시스템 온 칩인 ‘뉴트럴트리(NeuralTree)’를 생산할 수 있게 되었다. |
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Home Automation and |
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During the PC era, the nexus of info-tech innovation was business, especially in the office. As we enter “the post-PC era,” the nexus of innovation is shifting to the consumer, especially in the home. And this digital home is where most technological innovation will occur over the next five years in the $101 billion consumer electronics industry. |
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