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우화로 보는 다빈치의 지혜 | |
| | 위똥후이(역자 : 김숙향) | ||
| ǻ | 삼각형비즈 | ||
| Video Gaming Becomes | ||
| The market for home video games is only 30 years old. It began in 1975, when Atari released a home version of Pong. Global industry sales of home video games totaled $28 billion in 2002, the last year for which reliable worldwide industry figures are available. In the same year, U.S. sales of computer and video game hardware and software exceeded $11 billion and probably surpassed $13 billion in 2003. | ||
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Dangerous Personalit | |
| | Joe Navarro 외 | ||
| ǻ | Rodale Books | ||
| Share the Wealth | ||
| Because it is becoming increasingly challenging to protect intellectual property, we’re witnessing a complete reversal: Instead of protecting new ideas and proprietary systems, some developers are now making them available to customers, suppliers, and even competitors. | ||